This means Halfling Hobbies gets paid on qualifying purchases when you click on the link. I hope this helps to give your game advantage!ĭISCLAIMER! The links in this article are likely (but not always) affiliate links. Whatever you come up with, keep in mind: What power might tempt your players, regardless of its cost? If you wanted you could keep the gifts above while changing the drawback to better fit your party: It could be you bestow the Belt of Fire Giant Strength, but at the end of the 10 days the beneficiary’s hand shrivels up forever… Can they gain invisibility, to be cursed with the inability to keep a secret? Perhaps a character gains the power to become an animal at will, and in turn, every time they transform back they retain one physical trait of the creature.Ī Character gains 15 arrows that never miss their mark, only to leave its keeper with an eternal stutter. The gifts provided in the Handbook are creative and powerful, but maybe you’d like to try your hand at a few unique ones. Beneficiary also gains the ability to speak and understand Infernal, the language of the hell hounds.ĭrawback: Sulfurous smoke issues from the beneficiary’s pores whenever he or she speaks Infernal, forever. Dark Gift of Norganas: The Power to Turn Life into Undeathįunction: Cast “Finger of Death” spell as an action disappears after 3rd use.ĭrawback: This dark gift turns the beneficiary’s blood pitch black and viscid, like tar, forever.įunction: This dark gift grants its beneficiary the benefits of an Amulet Of Proof Against Detection And Location and a Ring Of Evasion disappears after 10 days.ĭrawback: The beneficiary becomes twitchy and nervous, and also gains the following flaw: “I can’t give a straight answer to any question put to me.” (forever)ĭark Gift of Seriach: The Power to Summon and Control Two Hell Houndsįunction: Use an action to summon 2 hell hounds.